Don't worry. It's not real.
Monsters at the foot of the bed. Birth, life, and death in a single night. Your face in a movie never filmed. Dream Anomalies decide if you want to wake up, and then choose whether you do.
Dreams dance on the edge of despair and delight, stoking their victims’ subconscious turmoil to create the perfect dramatic performance. They can be found festering in unfinished manuscripts, coursing through the halls of museums, funneling attention into billboards, and making every small problem larger than life.
Also, of course, in dreams.
Bonding with a Dream Anomaly can make Agents very popular at work! A Dream Resonant knows when the team is held back by fear, lack of motivation, or the wrong office decor. Please note that Agents with Dream abilities are no longer permitted to participate in Agency book clubs without written agreement that they will not “fix” the book prior to the meeting.
Nightmare
Project yourself into something larger-than-life. Pick a mind and wrap its shadow around yourself. Roll Presence.On a success, you may adopt an illusory form and appear as that form to your target. The form can be terrifying, beautiful, or mundane — and they believe it’s your true form.
On every third 3, you may ask the player controlling the
target to tell you one of the following before you take this form:
Their worst fear
Their greatest goal
Their most secret desire
On a failure, your true identity is emblazoned onto their mind — by night they will dream about you, by day they will think about you. For today, though, maybe nothing will happen.
Naptime
Blow a pinch of sand onto a target and roll SubtletyOn a success, you send the target into a sudden sleep. They’ll have pleasant dreams and think they nodded off on their own after they wake up in a few minutes.
For each additional 3, choose one:
Add an additional target to this effect.
The effect lasts an additional hour
On a failure,another target, an ally or perhaps even yourself, falls asleep instead. The fickle sand swirls in obvious ways, and the original target sees what you’ve done.
Site Visit
Imagination is real enough. Step into a painting, photograph, video, novel, or other piece of art and roll Attentiveness.On a success, a you and any nearby allies you choose enter the world depicted. While inside you may manipulate objects, converse with people, and see from perspectives not featured in the original frame.
On every third 3, choose one:
You and your allies change appearances to fit in with the art.
When you leave, this piece of art is returned to its original condition
On a failure, you forget how to hide your tracks. Opportunistic characters from nearby art can follow you and enter Reality on their own.